Studio: Sierra On-Line Designer(s): Roberta Williams Part of series: Kingʼs Quest Release: May 10, 1984 (IBM PCjr) / May 31, 1984 (IBM PC) St. George’s Games: Complete Playthrough (75 mins.) Basic Overview Technically speaking, Kingʼs Quest was not the first game made by Sierra On-Line, who already had a solid history of text-based adventure games behind their belt by 1984. It was simply the first game where all the major Sierra trademarks came together: colorful graphic interface, linear (and occasionally choice-based) plotline advanced by puzzle solution, and, as intangible as it may seem to some, that special ʽSierra feelʼ. And although it
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Game review - King's Quest: Quest For The…
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Studio: Sierra On-Line Designer(s): Roberta Williams Part of series: Kingʼs Quest Release: May 10, 1984 (IBM PCjr) / May 31, 1984 (IBM PC) St. George’s Games: Complete Playthrough (75 mins.) Basic Overview Technically speaking, Kingʼs Quest was not the first game made by Sierra On-Line, who already had a solid history of text-based adventure games behind their belt by 1984. It was simply the first game where all the major Sierra trademarks came together: colorful graphic interface, linear (and occasionally choice-based) plotline advanced by puzzle solution, and, as intangible as it may seem to some, that special ʽSierra feelʼ. And although it