Studio: Sierra On-Line Designer(s): Marc Crowe / Scott Murphy Part of series: Space Quest Release: March 4, 1991 St. George’s Games: Complete Playthrough Part 1 Part 2 Part 3 Basic Overview By all accounts, Space Quest IV was the game that should have properly launched Roger Wilco into the future — the future, that is, of the gaming industry, rewarding our favorite janitorial anti-hero with all the benefits that had already been laid upon his more privileged royal colleague, King Graham: improved, hand-painted, 256-color graphics, brand new point-and-click interface, and, ultimately, a full speech pack, finally letting Roger complete his dorky image by talking to players in an appropriately dorky voice.
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Game review: Space Quest IV - Roger Wilco And…
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Studio: Sierra On-Line Designer(s): Marc Crowe / Scott Murphy Part of series: Space Quest Release: March 4, 1991 St. George’s Games: Complete Playthrough Part 1 Part 2 Part 3 Basic Overview By all accounts, Space Quest IV was the game that should have properly launched Roger Wilco into the future — the future, that is, of the gaming industry, rewarding our favorite janitorial anti-hero with all the benefits that had already been laid upon his more privileged royal colleague, King Graham: improved, hand-painted, 256-color graphics, brand new point-and-click interface, and, ultimately, a full speech pack, finally letting Roger complete his dorky image by talking to players in an appropriately dorky voice.