Studio: Sierra On-Line Designer(s): Al Lowe Part of series: [stand-alone title] Release: 1986 St. George’s Games: Complete playthrough (91 mins.) Basic Overview Unlike Sierra’s better-known early AGI titles such as King’s Quest 1-3, Space Quest 1-2, or
"To the best of my knowledge, The Black Cauldron was not just a unique cooperation between Sierra and Disney, but, in fact, the very first graphic adventure game to be explicitly based on a movie (and, as it would turn out, Sierra’s first and last such experience). This fact alone deserves that the game be at least enshrined in a museum or something; but there’s actually quite a bit more to be said!"
I'm not so sure of that. Labyrinth was released by Lucasfilm Games in the same year, and I haven't seen any information on the exact dates for either, so it's a coin toss. I'm surprised to see no mention of that game here, as it's much more historically important today and was far more successful at the time.
Game review: The Black Cauldron (1986)
"To the best of my knowledge, The Black Cauldron was not just a unique cooperation between Sierra and Disney, but, in fact, the very first graphic adventure game to be explicitly based on a movie (and, as it would turn out, Sierra’s first and last such experience). This fact alone deserves that the game be at least enshrined in a museum or something; but there’s actually quite a bit more to be said!"
I'm not so sure of that. Labyrinth was released by Lucasfilm Games in the same year, and I haven't seen any information on the exact dates for either, so it's a coin toss. I'm surprised to see no mention of that game here, as it's much more historically important today and was far more successful at the time.